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Nov 13, 2010

I-play to “Share the love” with their Dream Day Wedding iPhone game Sale for the Valentines Weekend

After captivating over 50 million players with its best-selling series of Hidden Object games for PC and mobile, DREAM DAY WEDDING finally comes to the iPhone and iPod Touch! Embark on a fun and romantic journey in this beautiful Seek-and-Find adventure! Solve puzzles and find wedding items hidden all over New York City as you arrange Rachel and Nate’s big day in the Big Apple. Try to avoid a wedding crisis and solve last-minute emergencies to make their Dream Day come true!

– AN EXCITING MANHATTAN ADVENTURE
From the lucky bride’s apartment to the elegant tailor shop, the tasty bakery to the grandiose ballroom and beyond, search for wedding items in 9 gorgeous locations around the city!

– TRAIN YOUR BRAIN
Challenge your brain with exclusive mini-games and puzzles tailored for the iPhone: Party Puzzle, Choc-O-Matic, Wedding Crisis and more!

– PLEASURE FOR YOUR EYES AND EARS
Pinch the screen to zoom in and explore the beautifully detailed backgrounds, while listening to a soothing classical soundtrack. Sit back, relax and enjoy!

– EXTEND THE HONEYMOON
The fun doesn’t stop! Unlock the Honeymoon Bonus Pack to play in a surprise exotic location and get 10 extra hints.

– SHARE WITH FAMILY AND FRIENDS
Did you know hidden object games can be a great learning tool for kids? Family members can play together by saving up to 5 player profiles.

Nov 12, 2010

Wacky Puzzle Action Game From Konami Jumps Onto an All-New Portable Platform

Konami Digital Entertainment, Inc. today announced that WireWay is now available on the Apple App Store for the iPhone and iPod touch. Initially introduced to gamers on the Nintendo DS, players will now be able to use the innovative touch controls to safely guide the lovable alien named Wiley on his journey through 32 breath-taking stages.

In WireWay, players help Wiley on his quest to find precious sources of energy called Elan stars. Gamers must navigate by using stretched wires while avoiding obstacles like falling stones, eerie skulls and floors full of thorns. As players jump from wire to wire, they are tasked with collecting as many stars as possible in order to grant Wiley super powers that enable him to jump higher and further.

While advancing through the levels, players can also test their skill by employing two additional game modes, each with eight challenging levels. In the “Flick Trials” mode, players must reach their goal with as few jumps as possible, while in “Strategery” mode, players can create a one of a kind course for Wiley to steer through. For gamers who just can’t get enough of Wiley, an expansion pack will provide 16 additional levels of missions including eight levels of both game modes.

Nov 9, 2010

White Birds Productions and Bulkypix are proud to announce the release of SocCars on iPhone & iPod Touch

A unique and rich gameplay
Ten incredible cars, all different and with unique features. Many types are available to suit your style, from the extremely agile racing car, ideal to overtake opponents, to the heavy armored vehicle, the championship’s best defense.
Expect clever, tenacious opponents with evolving tactics!

Be the first to collect the bonuses that appear on the terrain and make your opponents raging mad!
With the “Rocket” feature you can deflect the ball’s trajectory,
selecting “Freezer” will immobilize your opponent for a moment,
while “Magnetic” will draw the ball towards you.

Three different game arenas which change according to your encounters.

Nov 8, 2010

Thoughts on iPad

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After almost 2 years of speculation, Apple Inc released their first product in a new category called the iPad.

With so much hype and anticipation, it was almost impossible for Steve Jobs and company to fulfill everyones expectation of what this device could/should be. It wasn’t very long before comparisons to other products began and folks started pointing out what they saw as shortcomings of the device. Voices from all over the interwebs quickly made comparisons to netbooks and others began calling it a “Bigger iPod Touch”.

First of all, for full disclosure purposes, I am an Apple follower. My primary job (employment) is taking care of over 100 Apple Macintosh computers and servers at a private school. I also own shares of Apple Inc. stock. That said, I have not yet tried the iPad, nor have seen it other than the pictures and videos that are scattered across the net.


“You can’t just ask customers what they want and then try to give that to them. By the time you get it built, they’ll want something new.” – Steve Jobs

It’s not about what’s missing.

The internet is abuzz with everything that is missing from the iPad. It doesn’t have a camera. It’s to heavy. It doesn’t have HDMI. It doesn’t do multitasking, and so on. If we take a look back at 2007, the same thing happened with the iPhone.

The internet declared that features missing from the iPhone would lead to it’s doom. The iPhone circa 2007 had no 3G, no MMS, no copy/paste, no apps. Many predicted it would fail or that announced that they wouldn’t buy one because of these shortcomings. We all know how that turned out, right? The biggest thing to remember here is that in 2007, right after the announcement, NO ONE had even held one in their hands or tried one out. The demo units were all behind a glass. There were no sample units for anyone to touch.

Today we know that the iPhone was a huge success… a 40 million sold and growing kinda success. Yeah.

iPad like the iPod?

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I think what some folks are feeling with the iPad is liken to my first notion of the iPod back in 2001. When Steve Jobs walked out on stage and introduced the iPod, I thought it was the stupidest thing for Apple to do. I really thought that Apple was losing it. “Why in the world did they bring out an mp3 player? And why is it so expensive?!” were my words before even trying it out. It was only after I reluctantly tried an iPod out in the Apple Store did I understand how cool it really was. The feel of it in my hands and the way it operated were just amazing. It was simple and elegant and I just had to have it. I bought it on the spot… and eventually so did millions of other people.

Update: Read forum reactions to Apple’s 2001 Announcement of the iPod and see if there are any similarities to today.

If you read the blogs of anyone that actually had hands on with the iPad yesterday, you know how each had their own opinions of the device before the hands on. It’s what they said or wrote after the hands on that really caught my attention. Almost all of them said it’s something you have to touch and experience to really understand. They also mentioned how fast it was!

I believe that this is one of those devices you’ll just have to try for yourself in order to understand what it means to you. Not reading about it. Not imagining what it’s like. Not watching videos of it, but actually using it with your own hands. It’s not about what features are missing. The things we feel are missing today, will be here before we know it. Then folks will move on to the next thing and this will happen all over again. No one is ever satisfied with tech, right?

What folks are missing

I think there are two things that most folks missed about Apple’s iPad announcement.

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The first is that they are using their very own processor, the Apple A4. Why is this important? Apple now controls all the ingredients to their pie. They no longer have to rely on anyone else’s off the shelf microprocessor that might have specs that are “close” to what they are looking to use it for. Instead, they built a custom made one just for the iPad. By fabricating a chip set of their own, they can now control the speed, the battery life and just about any of the intricacies that might have been limiting using an off the shelf processor from Intel or anyone else. Apple’s R&D will pay off because I do not think there is any other mobile device maker that actually controls all of the pieces of what they make the way Apple does. From industrial design, to the OS, then the battery and now the processor. Apple controls it all to bring an elegant user experience.

I can only imagine that Apple will be fabricating their own chip set for the next iPhone and iPod Touch. The Apple A4 was a huge step forward and probably one of the most important announcements that was overlooked yesterday.

Second is the iPad OS. Sure it might look just like what you’re used to in an iPhone but it goes even deeper now. Whether you know it or not, the iPad is preparing you for the future of computing. The iPhone and iPad do something that I didn’t even notice at first. It obscures the entire file system from you. The user experience is so well thought out that you don’t even bother to worry about where your files are stored, unlike in a regular computer. We spend less time worrying about files and more time using the device.

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Thinking about this made me realize that the iPad is exactly what a lot of people want. A computer that does the things easily and elegantly; without fear or worry that you’ll mess something up. The iPad OS is so nice, I think even my grandparents could use it without much trouble. There are no discs to install, no virus to be afraid of, no files to accidentally misplace. It just does what it’s meant to do. This to me, is the future of computing… where the abstraction of the underlying “computer” is removed from the user experience. Perhaps one day, computers as we know them today will be only for professionals who need file level access to do their jobs.

Lastly, yes, I am getting one. I don’t have to touch it to know that this is the next step in mobile computing. I am not entirely sure where the iPad will take me, but I’m going to find out.

Editors note: This article originally appeared on my personal blog but i thought it fit here as well.

Nov 7, 2010

Zombie Wonderland coming to iPhone

Get ready! Grab your weapons because they are coming! When the pesky undead come out at night to haunt Niceville, there is only one person who knows how to clean up the mess: You! Hold the fort until dawn and you’re good to cash in on the fame and fortune of a Zombie Cleaner!

Zombie Wonderland is a fun, fast and engaging variation of tower defense in 3D for the iPhone, with strong elements of time management and survival horror. Well, without the horror part. And you can cut a little slack on the time management too. It’s about shooting zombies, actually. The cute kind, as there is nothing more annoying than cute zombies.

Niceville is a lovely town that is having a bit of an inconvenience right now. A little zombie infestation is causing some discomfort to the citizens, and they decided to take action.

Chuck, a Zombie Cleaner, is the guy to call when you’re having a Zombie infestation at your place. He will be called by property owners of Niceville that need help getting rid of the wretched dead-alive things. He works from dusk till dawn, always checking the clock to see when the Zombies will go back to bed – when the sun comes up!

His duty is to keep the zombies at bay and maintain an impeccable floor. His job is to shoot his beloved shotgun Betsy until his shoulder hurts and his face is cramping because of that stupid smile. He works the graveyard shift because it’s always twilights and long nights for a Zombie Cleaner!

Zombie Wonderland makes perfect use of the touch screen interface on the iPhone. Pinch to zoom in or out; swipe sideways to rotate the camera; tap a zombie and Chuck will shoot him, tap again for another dose of hot lead. Tap a window and Chuck will run to it, where you can then use your hammer to nail some planks to the window and keep the scent fresh in the house. Swipe up and down to clean the floors from zombie gut splash.

When you are tired of running around, get yourself a sprayer, that thing people call machinegun. Place it on a window and voilá! Instant protection! And in the unlikely case a zombie comes into the house, use the tool at hand to clean the floors after Betsy shows him who’s boss!